logo   login
right
Home Forum Register Mark Forums Read

Age of Conan - Update Notes 17th July
Jul 18, 2008 - 12:58 PM - by Development Tracker
After a slight delay the patch notes have hit!

Player Character
  • Dead team members will now get quest kill credit if they are within range.
  • You now only prohibited from entering stealth mode if team members are in combat nearby.
  • All your team members and their pets will now get the fatality buff when a team member performs a fatality.
  • The mentor and apprentice will see an onscreen message regarding confirmation or declining of pending apprenticeship requests.
  • Mesh effects during spellweaving should no longer rotate with the character.
  • Shield of the Risen will only display particle effects on hidden players if they are on your team.
  • Animations for the ‘grin’, ‘laugh’ and ‘laughheartily’ emotes have been tweaked for both male and female characters.
  • Emote ’squirm_on_ground’ has been renamed to ‘lounge’, to better fit the animation.
Classes
Assassin
  • The following abilities now have new effects: Cat’s Paw, Opportunistic Strike, Kidney Shots, Avatar of Death, Lotus Overdose, Necrotic Leech, Corrupting Strikes, and Lunge.
Barbarian
  • Feats “Eyes of Madness”, “Rampaging Horde”, “Welcoming Death”, and “Too Many To Count” now have visuals associated with them.
Demonologist
  • Earth Recharge ability will have a better visual indicator of activation.
  • Let Them Burn should now have the correct cooldown.
  • Let Them Burn will now properly increase in damage the longer it is channeled.
  • Shockblast (Rank 1) and Inferno of Amher (Rank 1) will now scale correctly when compared to Rank 2. The additional splash damage of Shockblast now scales correctly, as it dealt more damage than intended previously.
Necromancer
  • Frostblast now has a visual cone of frost.
  • Ice Shackle spell is now less invasive and more
... [Read More]
0 Replies | 61 Views
Age of Conan - Game Directors Newsletter
Jul 12, 2008 - 11:46 AM - by Vuris
Game Directors Newsletter

This is the latest newsletter by guate godager about aoc's plans for the near future and what they have planned.

Quote:
Originally Posted by Gaute Godager
Greetings fellow players.
While it has been some time since I last gave you an update, I wanted to touch base and let you know what we are working on at the moment and where we are going in the times to come. I want this update to focus on what is actually happening to the game now, what we have done, and also some of the reasoning behind our choices going forward.

As you all know we have been live for some seven weeks by now, and what a period it has been! While Conan has sold more and performed better than even we could have hoped for, we also know that there have been things we had to work on. I will not try to hide from this fact, but I hope you have seen our steady stream of improvements and additions, in fact, even more than I would have thought possible! I am definitively proud of the team and what they have done after launch, and I think everyone agrees that we are making Conan better, all the time. We are also keeping almost the entire development team ON the Age of Conan live team for the foreseeable future, meaning we can make exciting new content updates on an ongoing basis. Still, let me underline that our main – main – focus at the moment are bugs, stability and performance! I might not talk very much about the details here, but the frequency of the patches and their contents speak for itself.

While we have been busy evolving the
... [Read More]
0 Replies | 51 Views
Age of Conan - Patch notes 10th july
Jul 10, 2008 - 9:45 PM - by Vuris
Patch notes 10th july

Classes

Mage (General)
  • Dark Meditation is now a self-only channeled spell and will no longer stun the user.
  • Dark Meditation now has new effects associated with it.
Rogue (General)
  • Mountaineer will now reduce duration of the effects of Bruised Body by 50%/100% and Broken Bones by 25%/50% per respective rank.
Soldiers (General)
  • Surging Health will now increase in power with more feat points invested.
Assassin
  • Golden Lotus Extract now has a new particle effect.
Barbarian
  • Clickable abilities - Unstable Mind, Reaver Stance, Blood Rage Stance, Haste, Dance of Death, Armageddon Falls, Impale, and Adrenaline Rush now have spell effects.
  • Fearsome Agility will now proc more consistently at all ranks, rather than reducing in rate for rank 4.
  • Fearsome Agility will now trigger off any melee hits, not just hits that land
  • The bonus granted by Fearsome Agility has been increased from 5% to 10% evade chance at max rank, and stack.
Dark Templar
  • The variance on damage dealt by unholy-based Soul Covenants has been reduced to make the damage more consistent. Average damage was not modified by this change.
  • Covenant of Arms should now have the correct base damage across all levels
  • Covenant of Arms should no longer disappear from the player's spell book or fail to appear after training multiple ranks
  • Covenant of Putrescence should now have the correct base damage across all levels
  • Covenant of Putrescence now deals unholy damage instead of poison damage Unholy-based
  • Soul Covenants now gain a significant percentage of the Dark Templar's unholy or magical damage.
  • Malacodor's Blight,
... [Read More]
0 Replies | 37 Views
Recent Threads
  RatingTitle, Username, & Date
Saucy plays HOX on fury
08-15-2008 04:07 PM

Online Users: 4
0 members and 4 guests
No Members online
Most users ever online was 104, 04-28-2008 at 11:34 AM.
Banner
Powered by vBadvanced CMPS v3.0.1

All times are GMT. The time now is 07:15 AM.

Your Ad Here
Copyright@Game-say
Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.